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Crowfall

Gordon Walton - Are You The One Who Brought Us The Nge?

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Crowfall    0

Effective communication can be a talent some have, but for most people it's a learned skill. Study the mechanics (from professionals, reading, even school), and practice it a lot! Design is, at its core, 99% communication to 1% inspiration. Design (IMO) is about mental models that the players will enjoy discovering, along with the interactivity, timing, pacing, presentation and rewards that make up what we call game play. Start with the outcomes you want from those you are communicating to, get into the head of the receiver of your communication and deliver communication that works for them to lead them where you want them to go. Communication effectiveness is in the mind of the receiver of that communication. A designer has to communicate with their leadership, with their peers, with other disciplines in development and with the players. You don't get to the players unless you can effectively communicate to all those other constituencies. Over time you may realize that the best communicators are often story tellers. They find a way to impart information or change minds through entertaining/engaging narrative. People have been telling stories since we could only grunt and gesture, it's an innately human activity, central to who we are. Good luck to you on your journey! Try to enjoy the ride!

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