Zum Inhalt springen

Crowfall Patch 0.5.3.8

Veröffentlicht am 01.12.2017.


Änderungen

General

  • Racial discipline runes should no longer appear in player gravestones.
  • Fixed the issue of players not being able to craft Mineral Hammer and similar harvest tools.
  • Made adjustments to respawning harvestables that were causing players to get stuck. 

User Interface

  • Players will no longer see the Edit Kingdom when they shouldn't or not see it when they should.

Campaign

  • More tweaks to wall resistances and catapult damage values. 
  • Guards should now correctly change faction when the parcel is claimed by growing a second Tree of Life.
  • Respawn times for Ranger guards has been changed from 30 seconds to 5 minutes. 
  • Ranger Guards and personal banks are now neutral at campaign start and any point their associated parcel doesn't have an owner.
  • Added inner guards to forts and keeps.

Known Issues

General

  • Harvesting weak points on Slag, Cobblestone, and Muskhog may appear off the node, especially on the smaller rocks and ores. 
  • Currently Skill Tree navigation is slow and is currently being investigated.
  • Knight Chain Pull and Myrmidon Net Pull may not function correctly - a fix is currently being investigated.
  • Z-Fighting/Sorting issues on buildings have been reported during internal playtests.
  • Guinecean Burrow FX persist after going from Stealth to Survival Trays.
  • Centaur scale size in character creation is very large.
  • Motion Blur and Depth of Focus settings have been altered and may need some more adjusting. 
  • Floating rocks and trees at the edge of campaign parcels may appear. 
  • The Champion often slides an appreciable distance after landing from his Leap ability.  
  • Some parcels are displaying their default name. 
  • Harvesting doobers are falling or floating away from the drop source. 
  • A balance pass is still in the works for hippos. Current feeder requirements may change.
  • Players have reported getting stuck and/or lagging on various steps throughout some of the campaign zones.
  • Frame rate performance may be slightly lower.
  • Videos have been removed until we can update them.
  • Floating temples have been reported. To fix this issue exit to lobby and return to the campaign.
  • Destruction of buildings may also cause post processing visual issues. 
  • Hellcats missing animation after running leap.
  • AI can track and attack stealthed players.
  • AI may be difficult to loot/skin due to a smaller loot radius.
  • Templar LMB Attack without weapon is missing animation.
  • Weapon disciplines that grant weapon equips will not be fully functional until animations are added.
  • Players can encounter jumping issues when spam-jumping from higher elevations to lower ones.
  • Ranger machine gun bug - a weird state in which the Ranger animation appears to get stuck in LMB animation.
  • Pressing alt while the trade window is open permanently hides the trade window.

User Interface

  • Some players have reported inventory items not updating their reduced amount. This appears to be happening most frequently with deeds and resource items.
  • Blue crow effect persisting after reviving has been reported to occur at times. Logging out and back in will fix this issue.
  • Chat disconnects may occur. If this happens, just exit to the lobby and rejoin.
  • Test patch client doesn’t close itself after the game is exited.


×