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Shiro

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Über Shiro

  • Rang
    Herzog
  • Geburtstag 13.05.1993

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Letzte Besucher des Profils

13.098 Profilaufrufe
  1. Ewige Königreiche: Spiele deinen Weg

    Oh, super danke Blue! Ich war heute Vormittag noch unterwegs und hab mich schon auf eine Übersetzungs-Session am Nachmittag eingestellt. Erstmal in Ruhe durchlesen jetzt.
  2. Patchnotes: 0.5.0.4

    Patchnotizen folgen demnächst... Patchnotes ATTENTION ATI/RADEON USERS, PLEASE READ! Another fix has been implemented to address the ATI/Radeon crashing on load problem. This issue may still not be completely fixed. If you are running into this problem, please send your crash files, client logs, and DXDiag to support@crowfall.com. A /debug command has been enabled in the Chat Panel to help further isolate the issue. If you are still crashing and would like to turn off specific settings. Use this debug ability to turn off particular settings such as "sky", "fx", "trails", and "deferred" like so: /debug sky off or /debug fx off You can use 'false' or 'no' or '0' instead of 'off' if you prefer. and '/debug sky' will tell you the current setting. In this build we have disabled some performance features that may be causing the ATI card crashes (specifically: GPU skinning, batching, and graphics jobs). General General fix to how Retaliate combos work. The prompt should correctly show the retaliate power you have equipped. Auto-equipping gear during the “Retrieving Body” Resurrection process should now correctly re-apply equipment based tags. Updates have been made to 2 Handed Weapons to now have similar Power Cost Multiplier outcomes to 1 Handed Weapons. Discipline Runes can now be transferred from the Spirit Bank back to Player Inventory (YAY!). Made a change so now the power tray mapping resets when creating a new vessel of the same archetype. Disciplines Troubadour Songs: Dirge, Lament, and Requiem now place a buff icon on caster so they know the song is still active. Restructured the Troubadour songs so the buff icon is placed on me even if I didn't hit any targets. Dryad healing orb Essence refund now only happens while you're actively in the healing tray. Fixed the issue of Blood Pact not displaying a buff. Added a Resource cost to all Dryad abilities. Classes Made a pass at a lot of powers to now include a resource cost. Added power cooldown and power cooldown long/short to many abilities that had been stomped. Ranger Piercing Arrows: Fixed the issue of the Ranger's Piercing Arrow no longer applying the bleed or damage on the 3rd LMB. Adjusted the execute range for Slashing arrows to be under 35% to match the other execute effects. Known Issues Durability in crafted items is not properly carrying up the crafting chain. Non Ranger classes lack bow animations. All bow related disciplines will remain inactive until they do. Bard Speed Song cancels when entering combat. Bard Speed Song remains at combat buff amounts if the buff was placed on you and you were in combat mode then went into non combat movement speed (waiting on race/class split to fix this one). Vessel inventory objects can not be used at a Temple. Settings Menu appearing outside of the window area. The window can be closed in game by pressing F12, no need to close the client and relaunch. Weapon disciplines that grant weapon equips will not be fully functional until animations are added. Power adjustments have been made but updates to tooltips are still in process. Text descriptions may not completely coincide with their current functionality. Ganzen Patchnotiz lesen
  3. 0.5.0.4

    Patchnotizen folgen demnächst... Patchnotes ATTENTION ATI/RADEON USERS, PLEASE READ! Another fix has been implemented to address the ATI/Radeon crashing on load problem. This issue may still not be completely fixed. If you are running into this problem, please send your crash files, client logs, and DXDiag to support@crowfall.com. A /debug command has been enabled in the Chat Panel to help further isolate the issue. If you are still crashing and would like to turn off specific settings. Use this debug ability to turn off particular settings such as "sky", "fx", "trails", and "deferred" like so: /debug sky off or /debug fx off You can use 'false' or 'no' or '0' instead of 'off' if you prefer. and '/debug sky' will tell you the current setting. In this build we have disabled some performance features that may be causing the ATI card crashes (specifically: GPU skinning, batching, and graphics jobs). General General fix to how Retaliate combos work. The prompt should correctly show the retaliate power you have equipped. Auto-equipping gear during the “Retrieving Body” Resurrection process should now correctly re-apply equipment based tags. Updates have been made to 2 Handed Weapons to now have similar Power Cost Multiplier outcomes to 1 Handed Weapons. Discipline Runes can now be transferred from the Spirit Bank back to Player Inventory (YAY!). Made a change so now the power tray mapping resets when creating a new vessel of the same archetype. Disciplines Troubadour Songs: Dirge, Lament, and Requiem now place a buff icon on caster so they know the song is still active. Restructured the Troubadour songs so the buff icon is placed on me even if I didn't hit any targets. Dryad healing orb Essence refund now only happens while you're actively in the healing tray. Fixed the issue of Blood Pact not displaying a buff. Added a Resource cost to all Dryad abilities. Classes Made a pass at a lot of powers to now include a resource cost. Added power cooldown and power cooldown long/short to many abilities that had been stomped. Ranger Piercing Arrows: Fixed the issue of the Ranger's Piercing Arrow no longer applying the bleed or damage on the 3rd LMB. Adjusted the execute range for Slashing arrows to be under 35% to match the other execute effects. Known Issues Durability in crafted items is not properly carrying up the crafting chain. Non Ranger classes lack bow animations. All bow related disciplines will remain inactive until they do. Bard Speed Song cancels when entering combat. Bard Speed Song remains at combat buff amounts if the buff was placed on you and you were in combat mode then went into non combat movement speed (waiting on race/class split to fix this one). Vessel inventory objects can not be used at a Temple. Settings Menu appearing outside of the window area. The window can be closed in game by pressing F12, no need to close the client and relaunch. Weapon disciplines that grant weapon equips will not be fully functional until animations are added. Power adjustments have been made but updates to tooltips are still in process. Text descriptions may not completely coincide with their current functionality.
  4. Crowfall Backer-Pakete

    Super, das freut mich! Dann viel Spaß beim spielen!
  5. Patch 5.0.1 Download

    Hab das Problem zwar nicht, aber schon mal versucht den CFTest Ordner zu löschen? Falls das nicht klappt, würde ich den ganzen Client nochmal neu laden. Bei mir lief das Update gestern ohne Probleme - hattest Du davor schon mal Probleme (Client crash)?
  6. Crowfall Backer-Pakete

    Hi Garil, nachdem nun Pre-Alpha 5.0 (Grafik Update, Disziplinen und kommende Völker/Klassen Änderungen) gestartet haben, ist es für mich wieder etwas ungewiss. Eine gute Orientierung ist jedoch der offizielle Crowfall Shop selbst. Jene Pakete, die dort mit Early Access versehen sind, dürften derzeit Zugang zum Spiel haben. Da ich aber nicht weiß, ob das manuell von den ACE Mitarbeitern bearbeitet wird oder mit dem tatsächlichen Status an Einladungswellen verknüpft ist, kann ich Dir dafür keine Garantie geben. Da sie aber unglaublich schnell und großzügig die Zugangsgruppen seit dem Update auf 5.0 erweitert haben, denke ich dass Du mit Beta 1 Zugang (also dem €69,99 Paket) entweder gleich oder in spätestens ein bis zwei Wochen mitspielen kannst. Hab aber für Dich mal offiziell auf Twitter nachgefragt:
  7. Patchnotes: 0.5.0.3

    Patchnotizen folgend demnächst... Patchnotes General Fixed an issue with ATI cards experiencing crashes on load. Fixed the issue that was causing the Power Menu (k) to disappear if the player cancels out of the Character Creation Menu at the Temple. An Invulnerable pulse field has been added to Map Bloodbath. Renamed “Weapon Efficiency” to “Power Cost Multiplier” in order to help alleviate confusion on what this stat does. Fixed the issue with Druid Blink that was causing rubberbanding. Disciplines Runescarred Gladiator Discipline should no longer grant First Wind to Champions. Field Surgeon Rehabilitation now properly heals your ally. Blademaster Blood Price no longer spawns health orbs from harvesting or siege damage. Bard Songs If the Twisting Passive is unequipped, the empowered version of the song will not play on the next toggle. The toggle does continue and when the empowered version wears off, the normal version of the song will autoplay. Reduced distance on Bard Songs from 75m to 50m. Corrected the issue of Numbness and Molon Labe making Block abilities super expensive. Players can no longer equip the same discipline twice. Molehunter Get 'Em now applies a root instead of a slow. Adjusted the stat on Pixie Dust. Slightly increased the amount of penetration on Shieldbreaker Reveal Weakness. Master of Mystical Staves Soothing Winds: Fixed issue with the chain jumps on this power healing incorrect amounts (they were way too high). Banshee Ghost Army now returns 12.5% of damage done as Healing. Powers Dazes should no longer cause permanent movement reductions Adjustments have been made to the Stealth Tray in order to prevent using disciplines to buff or heal allies while in stealth. Renamed Weapon Finesse to Mental Fortitude and included a more elaborate power description. Added the Knockdown Combo Trigger to a number of ala carte style knocked downs and stuns like Knight Pursuit and Confessor Flames of Truth. This is required to allow you to Retaliate out of them. Known Issues Durability in crafted items is not properly carrying up the crafting chain. Non Ranger classes lack bow animations. All bow related disciplines will remain inactive until they do. Bard Speed Song cancels when entering combat. Bard Speed Song remains at combat buff amounts if the buff was placed on you and you were in combat mode then went into non combat movement speed. (waiting on race/class split to fix this one) Vessel inventory objects can not be used at a Temple. Myrmidon Berserk UI widget timer on the client can be incorrect by +/- a few seconds, however should the Berserker Crash will always happen at the 8.35 second mark on the server. Ranger Arrows lose data after first arrow fired, this will cause 3rd basic shot to malfunction. Settings Menu appearing outside of the window area. The window can be closed in game by pressing F12, no need to close the client and relaunch. Weapon disciplines that grant weapon equips will not be fully functional until animations are added. Power adjustments have been made but updates to tooltips are still in process. Text descriptions may not completely coincide with their current functionality. Ganzen Patchnotiz lesen
  8. 0.5.0.3

    Patchnotizen folgend demnächst... Patchnotes General Fixed an issue with ATI cards experiencing crashes on load. Fixed the issue that was causing the Power Menu (k) to disappear if the player cancels out of the Character Creation Menu at the Temple. An Invulnerable pulse field has been added to Map Bloodbath. Renamed “Weapon Efficiency” to “Power Cost Multiplier” in order to help alleviate confusion on what this stat does. Fixed the issue with Druid Blink that was causing rubberbanding. Disciplines Runescarred Gladiator Discipline should no longer grant First Wind to Champions. Field Surgeon Rehabilitation now properly heals your ally. Blademaster Blood Price no longer spawns health orbs from harvesting or siege damage. Bard Songs If the Twisting Passive is unequipped, the empowered version of the song will not play on the next toggle. The toggle does continue and when the empowered version wears off, the normal version of the song will autoplay. Reduced distance on Bard Songs from 75m to 50m. Corrected the issue of Numbness and Molon Labe making Block abilities super expensive. Players can no longer equip the same discipline twice. Molehunter Get 'Em now applies a root instead of a slow. Adjusted the stat on Pixie Dust. Slightly increased the amount of penetration on Shieldbreaker Reveal Weakness. Master of Mystical Staves Soothing Winds: Fixed issue with the chain jumps on this power healing incorrect amounts (they were way too high). Banshee Ghost Army now returns 12.5% of damage done as Healing. Powers Dazes should no longer cause permanent movement reductions Adjustments have been made to the Stealth Tray in order to prevent using disciplines to buff or heal allies while in stealth. Renamed Weapon Finesse to Mental Fortitude and included a more elaborate power description. Added the Knockdown Combo Trigger to a number of ala carte style knocked downs and stuns like Knight Pursuit and Confessor Flames of Truth. This is required to allow you to Retaliate out of them. Known Issues Durability in crafted items is not properly carrying up the crafting chain. Non Ranger classes lack bow animations. All bow related disciplines will remain inactive until they do. Bard Speed Song cancels when entering combat. Bard Speed Song remains at combat buff amounts if the buff was placed on you and you were in combat mode then went into non combat movement speed. (waiting on race/class split to fix this one) Vessel inventory objects can not be used at a Temple. Myrmidon Berserk UI widget timer on the client can be incorrect by +/- a few seconds, however should the Berserker Crash will always happen at the 8.35 second mark on the server. Ranger Arrows lose data after first arrow fired, this will cause 3rd basic shot to malfunction. Settings Menu appearing outside of the window area. The window can be closed in game by pressing F12, no need to close the client and relaunch. Weapon disciplines that grant weapon equips will not be fully functional until animations are added. Power adjustments have been made but updates to tooltips are still in process. Text descriptions may not completely coincide with their current functionality.
  9. Crowfall erstmals auf Deutsch spielen!

    Finde ich super, und wäre dabei. Man müsste sich mal eine schöne technische Lösung einfallen lassen, damit jeder schnell beitragen kann und "Spaß" dabei hat ohne es als mühsame Arbeit zu sehen. Darum werde ich mich mal kümmern.
  10. Crowfall erstmals auf Deutsch spielen!

    Ja, auch eine AMD. Mal sehen, was die nächsten Updates bringen.
  11. Teaser-Woche - Tag 5: Anlegen, Zielen, Feuer!

    Hab mir jetzt die Kommentare zur Teaser Woche noch einmal durchgelesen. Irgendwie witzig, dass man bis auf die Lichteffekte wirklich nicht drauf gekommen ist, was für News gemeint sein hätten können. Ich denke, den Wechsel auf das klassische Volk/Klassen System hat echt niemand erwartet
  12. Crowfall erstmals auf Deutsch spielen!

    Ja, den CFTest Ordner löschen hilft beim patchen ungemein. Ganz wichtig auch derzeit: schaut, dass ihr den aktuellsten Grafikkarten Treiber installiert habt. Mit dem Hinweis bezüglich der Grafikeinstellungen hat es nun bei mir auch geklappt, allerdings dreht die Grafikkarte wirklich voll auf und wird extrem heiß. Hab also freiwillig nicht sehr lange getestet und flott wieder eine Pause eingelegt.
  13. Patchnotes: 0.5.0.2

    Patchnotizen folgt demnächst... Patchnotes Important items to note Weapon disciplines that grant weapon equips will not be fully functional until animations are added. Power adjustments have been made but updates to tooltips are still in process. Text descriptions may not completely coincide with their current functionality. Class Avatars are not appearing in Character Creation. Please also refer to the Known Issues portion of the patch notes for more information. If something does not work on the first try, try it again.... General Fix has been implemented to address the issue of not being able to loot corpses/gravestones. Updated Parcel rank for Bloodbath Map. Crafting New test recipes have been added for the new weapon disciplines, Great Mace, Great Axe, and Great Sword. Disciplines New Weapon Disciplines have been created: Great Mace, Great Axe, and Great Sword for 2 Handed Weapons. Scarecrow: Aura of Terror - now ticks out it's spookiness once every 1.5 seconds instead of once per second. If you are suppressed (all the way feared up) or if you can move away and allow all stacks of "Building Fear" to drop, you will become "Unafraid" and be immune to further Aura of Terror effects for 15 seconds. Set cooldown bonus for Axemaster cooldown to -.25 instead of -25 Set the caps to be negative for these and set them a value that makes sense with the revelation that these stats are 0-1 instead of 1-100. Runescarred Gladiator: Runecarve Flesh damage reflection is now clamped to a maximum of 1050 damage. Banshee: Haunt - Now heals and reflects 35% incoming damage and both damage and healing clamp to 1050 damage. Banshee: Ghost Army - Now heals 25% of damage dealt. Master of Scimitars: Fixed a bug with Druid losing healing tray on respawn with master of scimitars equipped. Shield Master - Should now benefit from Block efficiency stats. More status icons have been added to Discipline Powers. General Combat Fixes Updates to snare powers have been made to address the issue of the infinite snare/backward running bug. Some of these powers include: Druid Lightning Burst, Legionnaire Basics, Knight Shield Bash, Agent Provocateur Caltrops, Banshee Wail, Shield Fighter Shield Throw, Master of Rapiers Hamstring, and Troubadour Chains. Classes Knight Knight Block / Shield Mastery Blocks: Should now Benefit from Block and Weapon efficiency stats. Known Issues Durability in crafted items is not properly carrying up the crafting chain. Non Ranger classes lack bow animations. All bow related disciplines will remain inactive until they do. Bard Speed Song cancels when entering combat. Bard Speed Song remains at combat buff amounts if the buff was placed on you and you were in combat mode then went into non combat movement speed. (waiting on race/class split to fix this one) Vessel inventory objects can not be used at a Temple. Myrmidon Berserk UI widget timer on the client can be incorrect by +/- a few seconds, however should the Berserker Crash will always happen at the 8.35 second mark on the server. Ranger Arrows lose data after first arrow fired, this will cause 3rd basic shot to malfunction. Settings Menu appearing outside of the window area. The window can be closed in game by pressing F12, no need to close the client and relaunch. Weapon disciplines that grant weapon equips will not be fully functional until animations are added. Power adjustments have been made but updates to tooltips are still in process. Text descriptions may not completely coincide with their current functionality. Ganzen Patchnotiz lesen
  14. 0.5.0.2

    Patchnotizen folgt demnächst... Patchnotes Important items to note Weapon disciplines that grant weapon equips will not be fully functional until animations are added. Power adjustments have been made but updates to tooltips are still in process. Text descriptions may not completely coincide with their current functionality. Class Avatars are not appearing in Character Creation. Please also refer to the Known Issues portion of the patch notes for more information. If something does not work on the first try, try it again.... General Fix has been implemented to address the issue of not being able to loot corpses/gravestones. Updated Parcel rank for Bloodbath Map. Crafting New test recipes have been added for the new weapon disciplines, Great Mace, Great Axe, and Great Sword. Disciplines New Weapon Disciplines have been created: Great Mace, Great Axe, and Great Sword for 2 Handed Weapons. Scarecrow: Aura of Terror - now ticks out it's spookiness once every 1.5 seconds instead of once per second. If you are suppressed (all the way feared up) or if you can move away and allow all stacks of "Building Fear" to drop, you will become "Unafraid" and be immune to further Aura of Terror effects for 15 seconds. Set cooldown bonus for Axemaster cooldown to -.25 instead of -25 Set the caps to be negative for these and set them a value that makes sense with the revelation that these stats are 0-1 instead of 1-100. Runescarred Gladiator: Runecarve Flesh damage reflection is now clamped to a maximum of 1050 damage. Banshee: Haunt - Now heals and reflects 35% incoming damage and both damage and healing clamp to 1050 damage. Banshee: Ghost Army - Now heals 25% of damage dealt. Master of Scimitars: Fixed a bug with Druid losing healing tray on respawn with master of scimitars equipped. Shield Master - Should now benefit from Block efficiency stats. More status icons have been added to Discipline Powers. General Combat Fixes Updates to snare powers have been made to address the issue of the infinite snare/backward running bug. Some of these powers include: Druid Lightning Burst, Legionnaire Basics, Knight Shield Bash, Agent Provocateur Caltrops, Banshee Wail, Shield Fighter Shield Throw, Master of Rapiers Hamstring, and Troubadour Chains. Classes Knight Knight Block / Shield Mastery Blocks: Should now Benefit from Block and Weapon efficiency stats. Known Issues Durability in crafted items is not properly carrying up the crafting chain. Non Ranger classes lack bow animations. All bow related disciplines will remain inactive until they do. Bard Speed Song cancels when entering combat. Bard Speed Song remains at combat buff amounts if the buff was placed on you and you were in combat mode then went into non combat movement speed. (waiting on race/class split to fix this one) Vessel inventory objects can not be used at a Temple. Myrmidon Berserk UI widget timer on the client can be incorrect by +/- a few seconds, however should the Berserker Crash will always happen at the 8.35 second mark on the server. Ranger Arrows lose data after first arrow fired, this will cause 3rd basic shot to malfunction. Settings Menu appearing outside of the window area. The window can be closed in game by pressing F12, no need to close the client and relaunch. Weapon disciplines that grant weapon equips will not be fully functional until animations are added. Power adjustments have been made but updates to tooltips are still in process. Text descriptions may not completely coincide with their current functionality.
  15. Crowfall erstmals auf Deutsch spielen!

    Ich glaub so früh hat damit wirklich noch niemand gerechnet. Sind zwar noch ein paar englische Begriffe dabei, aber bin schon sehr positiv überrascht gewesen, wie viel schon auf Deutsch war.
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